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Wizards lizard armor
Wizards lizard armor






wizards lizard armor

No matter how you look at it, using Absorb Elements can keep you safe and alive for much longer. If you hadn't you'd take 108 damage and be instantly dying from the dragon's first turn. If the dragon rolled maximum and you failed the save: if you had used Absorb Elements you'd take 54 damage and live. With Absorb Elements it would take 3 uses to kill even if you failed them all but would take 5 uses (FIVE!) to kill you if succeeded on them all. Without Absorb Elements, if will take 2 uses of Fire Breath to kill you if you kept failing the saves or 3 uses if you kept succeeding. We'll use say it does 62 fire damage for simplicity.ĭamage: 62 if you fail the save, 31 if you succeed.ĭamage: 31 if you fail the save, 15 if you succeed.īy using a simple level 1 spell you've negated between 15 to 31 damage. Let's say you're 14th level wizard going against an Adult Red Dragon, and you had a +2 con mod.You took average levelling up so you have a Max HP of 72. Not to say it isn't a good spell what with the whole gaining elemental resistance for a round is nice but I always feel like I'm not using half the spell since what wizard (that isn't multiclassing) is going to be in melee range to use the +1d6 force dmg on its next melee attack part of the spell Not a big fan of Absorb Elements for wizards. Wizards usually don't have need for armour as between spells and magic items they can get surprisingly tanky. There are even more defensive spells at higher levels.

wizards lizard armor

You can also give yourself some temp HP with False Life.įor more situations or getaways there's Protection from Evil and Good, Expeditious Retreat, Color Spray, Invisibility, Misty Step, Levitate, Cause Fear, Charm Person (charmed targets are unable to attack you), Fog Cloud, and more!Īnd that's just 1st and 2nd level spells. With these alone you're very likely to be the hardest thing to hit in the party. Blur does require concentration but if you're a "blast the enemy" type of wizard this won't be a problem and you can combine with Mirror Image to keep yourself safe. The spell Blur imposes disadvantage to attack rolls against you for most enemies. Later you can use Blur and/or Mirror Image when you get to 3rd level, further increasing your defenses against attacks : Mirror Image can give you chance for attacks to miss you completely regardless of attack roll and it doesn't require concentration. This means whether you're being attacked by a weapon or ducking a fireball, you've got a reaction that might save your life. You can also pick up Absorb Elements to greatly reduce damage from elemental "save" type hazards.

wizards lizard armor

#Wizards lizard armor full#

With Mage Armor your AC is 16, which is not bad, and when you need it there's Shield to get AC 21 - which is superior to full Plate amour with physical shield. With point buy or standard array you could have 16 for Dex and Int.








Wizards lizard armor